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Auto-bahn
Project Type
Programming & Graphics
Date
February 2025
Auto-bahn is a fast-paced 2D top-down infinite runner that puts players in control of a speeding vehicle, weaving through dense traffic on an endless highway. Designed with a retro pixel art style, the game delivers a nostalgic yet modern gameplay experience, complete with custom-made graphics and original audio.
Throughout the duration of this project I worked with two partners using C++ in a custom SDL Framework designed by my game development class. I personally had a heavy hand in programming the mechanics, collision detection, bug fixing, Menu UI's (Car Select Screen & Pause Menu) and creating the graphics. Along with bug fixes for the "Enemy Police AI Controller"